tag:blogger.com,1999:blog-8170674472098446028.post1798898042135316955..comments2024-03-27T03:18:19.290-04:00Comments on Aeons & Augauries: Orcs Through the Editons from 1st edtion AD&D to 5th edtion D&D.JDJarvishttp://www.blogger.com/profile/07691101939920824546noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-8170674472098446028.post-63453855707117326592014-07-11T19:18:03.350-04:002014-07-11T19:18:03.350-04:00From a player perspective there are really only 9-...From a player perspective there are really only 9-11 stats to keep track of: Hit Dice, Initiative, Armor Class, Movement/Speed, Number of Attacks, Damage/Attack, Special Attack, Special Defense, Treasure (and maybe Magic Resistance and Size depending on the edition)<br />Patrick Mallahhttps://www.blogger.com/profile/04906639025904535922noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-10395301681938113412014-07-11T03:45:53.227-04:002014-07-11T03:45:53.227-04:00It looks to me like the 5ed orc seen here can norm...It looks to me like the 5ed orc seen here can normally only get a single extra turn: He only gets the save when he is going to be dropped due to damage, what happens at the end of the next turn is a direct change in HP rather than damage.<br /><br />So it seems that Relentless means that the orc will simply get to make a parting attack before he goes down unless he has some way to get healing right away.Chakat Firepawhttps://www.blogger.com/profile/02002352879959672258noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-24035841194854525552014-07-10T19:29:52.668-04:002014-07-10T19:29:52.668-04:00I suppose the starter set monsters might be featur...I suppose the starter set monsters might be feature reduced and not like Monster Manual version. JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-17154270703086620762014-07-10T13:29:57.865-04:002014-07-10T13:29:57.865-04:00That is not the 5e Orc. That's still playtest...That is not the 5e Orc. That's still playtest. Here's the Starter Set Orc, no "Relentless" but a lil stronger and tougher:<br />AC13 HP15 <br />Speed30 ("Aggressive Trait: bonus action to move toward a foe, basically allowing a double move and hit) <br />Str16 DEX12 CON16 INT7 Wis11 CHA10<br />Intimidation+2 DarkVision ChallengeRating 1/2 <br />GreatAxe +5 (d12+3), Javelin +5 (d6+3) <br />They are described as pig-faced barbarians, pretty old school there.Daren Chttps://www.blogger.com/profile/00489012945692828480noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-38523725009673110542014-07-09T23:03:34.210-04:002014-07-09T23:03:34.210-04:00True, he will go down more quickly... but if he ma...True, he will go down more quickly... but if he makes his saves, he's going to hit back hard. :)Raging Owlbearhttps://www.blogger.com/profile/10556804177905125874noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-37100489933008909822014-07-09T15:16:43.431-04:002014-07-09T15:16:43.431-04:00Oops. Do have a mistake in the 4e writeup, I'l...Oops. Do have a mistake in the 4e writeup, I'll get to thta later. Not beinga 4e player at all it still looks like 5thOrc is toned down a bit as he'll go down in only one or two strikes unless he keeps making those saves to stay on his feet. This is not the same orc as 1st, 2nd or even 3rd edition, a solid sword blow always put an orc down in those rules.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-83015664879073453812014-07-09T12:26:21.266-04:002014-07-09T12:26:21.266-04:00This are a couple misconceptions about the 4e Orc ...This are a couple misconceptions about the 4e Orc that colors part of your assessment of the 5e Orc.<br /><br />The hit point regen occurs only on a Melee attack, not a Ranged attack. In 4e, Orc Raiders are essentially the Beserkers of the Orc monster group. Their healing power is essentially a 1-round rage (that can only be used once per encounter after having lost half his hit points). Seen through that lens, this isn't a bizarre feature, but a cool combat option. It is like adding a Beserker class level to the monster template ala 3rd Edition. Instead of monster class levels, 4e gave us monster traits and special attacks like these.<br /><br />Monster traits and special attacks are actually some of the cool features from 4th edition that came to 5e. Traits in 5e like "Relentless" come directly from that 4e design paradigm.<br /><br />Also, while the hit points appear excessive on the 4e Orc, PC hit point are also ramped up significantly, so this creature is actually relatively average for a 3rd level skirmisher. This is why you can't easily compare 4e to other editions. Offensive and defensive numbers (AC, To Hit, Damage, etc) are on a slightly different scale. Hit Point inflation was a severe problem with 4th Edition... But when you take the Hit Point inflation into consideration, the new 5e orc is roughly equivalent to the 4e skirmisher on the power scale. Note how they both do 1d12 damage as a base.This actually makes the 5e orc more dangerous to 5e PCs than the 4e orc is to 4e PCs... So in 5th Edition, he's not "toned down" at all.<br /><br />Raging Owlbearhttps://www.blogger.com/profile/10556804177905125874noreply@blogger.com