tag:blogger.com,1999:blog-8170674472098446028.post6335647291560687387..comments2024-03-27T03:18:19.290-04:00Comments on Aeons & Augauries: Killer DM, Killer DM !JDJarvishttp://www.blogger.com/profile/07691101939920824546noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8170674472098446028.post-50402154624323842072010-08-31T22:08:40.879-04:002010-08-31T22:08:40.879-04:00Killing PC's in my campaign is a frequent thin...Killing PC's in my campaign is a frequent thing, however its typically not the end of the character or the story. While my players get pissed initially (had one guy's face turn bright red when the hammer fell, so to speak) and thought for about 30 min it was the end of the world that his 12th level cleric had died. The campaign is a planescape campaign using pathfinder and the group is entirely evil with a few neutrals thrown in. I had planned something special for the cleric if he ever died. I essentially animated dead the character via his deity and created an animus "class" with some pretty kick ass powers that my player is throughly enjoying now, there are drawbacks of course but he's really enjoying playing his "new class".<br /><br />Another character died earlier in the campaign from an exploding balor and unbeknown to the players new character who is searching for his "lost brother" , the brothers only remains was a femur which was nabbed by the necromancer in the group who then used it to create a undead familiar for himself. The necromancer keeps him hidden from the party for the most part, and on occasion the new character catches glimpses of his "brother" but only to be foiled by the necromancer again quickly hiding his familiar from the new character. Its made from some really inventive and suspenseful episodes.<br /><br />cheers,<br />-david<br />http://www.d4d6d8d10d12d20.com - My Game Blogdcluniehttps://www.blogger.com/profile/11366886062597505879noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-83034870858142060592010-08-21T12:18:30.193-04:002010-08-21T12:18:30.193-04:00Meh. "Killer DM" was almost an honorifi...Meh. "Killer DM" was almost an honorific title rather a slur in my gaming group BITD. I get bored with DMs who are afraid to kill PCs, or worse yet can't kill certain (or all) PCs because they are too important to the plot or whatever. One of the more memorable characters in one campaign was killed in the session he first appeared (noone ever found out his secrets either) and another PC was later killed in the most brutal and vicious fashion by Ivar the Boneless (in single combat while other PCs watched helplessly).<br />Anyway as a player, I think character deaths should happen and the risk of death has to be present or why even bother with dice?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-90125897204860475782010-08-20T03:10:24.377-04:002010-08-20T03:10:24.377-04:00I kill people all the time. Well, PCs anyway. I ...I kill people all the time. Well, PCs anyway. I have found that once players wrap their heads around the concept of death in the game, that it not just might but probably will occur, that the game becomes much more engaging and fun for everyone.Anonymoushttps://www.blogger.com/profile/07648499022366444265noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-49367941086952398972010-08-19T14:13:52.874-04:002010-08-19T14:13:52.874-04:00It took us to our 5th session before we had our fi...It took us to our 5th session before we had our first PC death and players were shocked. Complete silence at the table. It definitely brought to the forefront the lethality of the campaign. And yes, it was fun (hehe).<br /><br />We had our 3rd PC death on our 20th session. A 3rd level beloved character and that was just as shocking to them.bliss_infintehttps://www.blogger.com/profile/12433733609487959653noreply@blogger.com