tag:blogger.com,1999:blog-8170674472098446028.post8789136263424019224..comments2024-03-27T03:18:19.290-04:00Comments on Aeons & Augauries: Idea- Giant Exploding Encounter/Stocking TablesJDJarvishttp://www.blogger.com/profile/07691101939920824546noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8170674472098446028.post-19902711830390362252013-08-18T22:17:17.580-04:002013-08-18T22:17:17.580-04:00The problem with this idea is that the tools you n...The problem with this idea is that the tools you need to make it workable are also the tools that let you drop the whole 'magnitude die' idea, (while still having the same distribution), and/or use complex nested tables transparently.<br /><br />Heck, once you start using a computer to handle the results you can also start doing things like having encounter odds that dynamically react to what's happening. (e.g. The various 'goblin' encounters get their weighting increased when they are rolled, but decreased by the PCs killing goblins.) Chakat Firepawhttps://www.blogger.com/profile/02002352879959672258noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-73638192815470404252013-08-06T14:34:46.152-04:002013-08-06T14:34:46.152-04:00I gotta admit... I do have an encounter encycloped...I gotta admit... I do have an encounter encyclopedia. I try and keep track of how often things are used and what the results were (very poorly, intent and practice tend to vary).<br />With computers I can do crazy things like have several hundred if not thousands of entries in a single file. JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-42683001742539660632013-08-06T10:42:53.451-04:002013-08-06T10:42:53.451-04:00I really like that. You could use very common enco...I really like that. You could use very common encounters on the lower end and go gonzo in the very high numbers...<br />but I see a problem with the usability for the table being so big. There's no way you get 10000 entries onto one page. "Wait, I'll look into my encounter encyclopedia..." ;)<br /><br />I find d100 to be, in general, not enough reptitive, to ewoke a certain theme - unless you make encounters like 1d3 goblins, 2d3 goblins, 1d3 goblins and a warg etc. (or 01-50: goblins) you couldn't really create an environment that is crawling with goblins, for example. That's what I like about the method with different die. <br />Put the goblins in the d6 range and they almost are 10% of all encounters... I think. ;)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-22200847486584354382013-08-06T10:20:51.266-04:002013-08-06T10:20:51.266-04:00I agree under d100 is too repetitive - ive done so...I agree under d100 is too repetitive - ive done some on my blog with subtables and variants on each d100 entry but they are a lot of work by comparison to haiku brevity of simple d100. Did one table with links to 20 other table i had done earlier which worked. Tried d1000 but really hard to edit and check for repetition. Specific d100 for every city zone or level works wellKonsumterrahttps://www.blogger.com/profile/18170560484656800416noreply@blogger.com