tag:blogger.com,1999:blog-8170674472098446028.post1367278151220364231..comments2024-03-27T03:18:19.290-04:00Comments on Aeons & Augauries: Not Just DamageJDJarvishttp://www.blogger.com/profile/07691101939920824546noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8170674472098446028.post-83000427847895702142015-03-19T18:36:34.164-04:002015-03-19T18:36:34.164-04:00Not so keen on the target choosing as the damage i...Not so keen on the target choosing as the damage is inflicted by the will and action of the attacker. But it coud be constituted as part of a targets defense...maybe.JDsivrajhttps://www.blogger.com/profile/10674833512849495283noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-36556274374286229292015-03-19T18:31:27.445-04:002015-03-19T18:31:27.445-04:00For a different flavour of fun, allow the target o...For a different flavour of fun, allow the <b>target</b> of a successful attack choose from a menu of these conditional effects as a way to avoid some damage. So you rate each effect in HP, and when the target gets hit for 11 points, maybe she takes a knockback of 2 squares @ 5HP each, and takes only 1 point of actual damage. You can use this to manoeuvre the field too... maybe a 2 square knockback sends her into a chasm that she knows has a river at the bottom, allowing her to escape.rainswepthttps://www.blogger.com/profile/06165059567790555748noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-30150047384961502412015-03-19T12:46:21.226-04:002015-03-19T12:46:21.226-04:00If the only way to hit is an natural 20 it's g...If the only way to hit is an natural 20 it's going to be a pretty special blow so I'd let the natural 20 land that knockback but give any target a save, with +2 to higher level foes.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-8170674472098446028.post-90773411163073993312015-03-19T12:17:03.245-04:002015-03-19T12:17:03.245-04:00I like the way Epées et Sorcellerie deal with dama...I like the way Epées et Sorcellerie deal with damage (and initiative, by the way). I don't see an easy way to translate the 2d6 mechanic back to d20, but you may tinker with it.<br />(I'm satisfied running my games with EeS, so I don't any interest in porting that to d20 on my on).<br /><br />Regarding your knockback option, what if the only way a hero has to hit an opponent is to roll a natural 20? All hits will be automatic knockbacks?Marcelo Paschoalinhttps://www.blogger.com/profile/05869301766211022548noreply@blogger.com