Friday, December 18, 2020

Alternate Attack Tables For Old-School Dungeon Fantasy

 These Alternate Attack Tables for Old-School Dungeon Fantasy RPG games are written to play combat as a challenge between the fighting prowess of combatants. These charts are written with the notion characters do not merely progress in their skill in striking through or past armor but in outwitting opponents and outfighting opponents.

Armor Class is still factored in standard missile combat and in combat between classed opponents.  If one wishes to match prowess of combatants instead it is adequate to convert character level to HD.

All of the tables show the modified attack roll or greater required to hit an opponent of specific HD or a range of HD. When there is an exception due to much greater capability of the attacker vs a foe that is noted in the chart with a special letter notification.

Fighter Types Attacking


Hit Dice of Monster Being Attacked

Level

1/2

1-1

1

1+1

2

3

4

5

6

7

8

9

10

11

12

13

14

15 to 16

17 to 20

21

0

Level

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

25

25

25

25

Man-at-Arms

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

25

25

1

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

20

20

20

20

2

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

20

20

20

3

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

20

20

4

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

20

5

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

6

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

7

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

8

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

9

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

10

A

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

11

A

A

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

12

A

A

A

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

13

A

A

A

A

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

14

A

A

A

A

A

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

15

A

A

A

A

A

A

A

2

3

4

5

6

7

8

9

10

11

12

13

14

16

A

A

A

A

A

A

A

A

2

3

4

5

6

7

8

9

10

11

12

13

17

A

A

A

A

A

A

A

A

A

2

3

4

5

6

7

8

9

10

11

12

18

A

A

A

A

A

A

A

A

A

A

2

3

4

5

6

7

8

9

10

11

19

A

A

A

A

A

A

A

A

A

A

A

2

3

4

5

6

7

8

9

10

20

A

A

A

A

A

A

A

A

A

A

A

A

2

3

4

5

6

7

8

9

Notes:
A- indicates any attack regardless of modification shall hit except for a natural d20 roll of 1 which will miss. 


Clerics or Thieves Attacking 


Hit Dice of Monster Being Attacked

Level

1/2

1-1

1

1+1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

to 16

17

to 

20

21

1

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

25

25

2-3

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

25

4-5

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

6-7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

8-9

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

10-11

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

12-13

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

14-15

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

16-17

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

18-19

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

Notes:
A- indicates any attack regardless of modification shall hit except for a natural d20 roll of 1 which will miss. 


Clerics Smiting Undead by Any Means


Hit Dice of Undead Being Attacked

Level

1 

or less

2

3

4

5

6

7

8

9

10

11

12

13

or more

1

12

13

14

15

16

17

18

19

20

20

20

20

20

2

11

12

13

14

15

16

17

18

19

20

20

20

20

3

10

11

12

13

14

15

16

17

18

19

20

20

20

4

9

10

11

12

13

14

15

16

17

18

19

20

20

5

8

9

10

11

12

13

14

15

16

17

18

19

20

6

7

8

9

10

11

12

13

14

15

16

17

18

19

7

6

7

8

9

10

11

12

13

14

15

16

17

18

8

5

6

7

8

9

10

11

12

13

14

15

16

17

9

4

5

6

7

8

9

10

11

12

13

14

15

16

10

3

4

5

6

7

8

9

10

11

12

13

14

15

11

2

3

4

5

6

7

8

9

10

11

12

13

14

12

A

2

3

4

5

6

7

8

9

10

11

12

13

13

A

A

2

3

4

5

6

7

8

9

10

11

12

14

A

A

A

2

3

4

5

6

7

8

9

10

11

15

F

A

A

A

2

3

4

5

6

7

8

9

10

16

F

F

A

A

A

2

3

4

5

6

7

8

9

17

F

F

F

A

A

A

2

3

4

5

6

7

8

18

F

F

F

F

A

A

A

2

3

4

5

6

7

19

F

F

F

F

F

A

A

A

2

3

4

5

6

20

F

F

F

F

F

F

A

A

A

2

3

4

5

Notes:
A- indicates any attack regardless of modification shall hit except for a natural d20 roll of 1 which will miss.

F- indicates any attack regardless of modification shall hit except for a natural d20 roll of 1 which will miss. If the spell or magical device normally allows an opens to make a saving throw that saving throw automatically fails.


Magic-Users Attacking Physically


Hit Dice of Monster Being Attacked

Level

1/2

1-1

1

1+1

2

3

4

5

6

7

8

9

10

11

12

13

14

15to 16

17to 

20

21

1-4

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

25

25

5-8

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

25

9-12

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

24

13-16

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

23

17-20

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

21

22

Magic-Users Attacking with Spells and Magical Devices


Hit Dice of Monster Being Attacked

Level

1 

or less

2

3

4

5

6

7

8

9

10

11

12

13

14

or 15

16

or more

1

12

13

14

15

16

17

18

19

20

20

20

20

20

20

20

2

11

12

13

14

15

16

17

18

19

20

20

20

20

20

20

3

10

11

12

13

14

15

16

17

18

19

20

20

20

20

20

4

9

10

11

12

13

14

15

16

17

18

19

20

20

20

20

5

8

9

10

11

12

13

14

15

16

17

18

19

20

20

20

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

20

7

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

8

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

9

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

10

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

11

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

12

A

2

3

4

5

6

7

8

9

10

11

12

13

14

15

13

A

A

2

3

4

5

6

7

8

9

10

11

12

13

14

14

A

A

A

2

3

4

5

6

7

8

9

10

11

12

13

15

F

A

A

A

2

3

4

5

6

7

8

9

10

11

12

16

F

F

A

A

A

2

3

4

5

6

7

8

9

10

11

17

F

F

F

A

A

A

2

3

4

5

6

7

8

9

10

18

F

F

F

F

A

A

A

2

3

4

5

6

7

8

9

19

F

F

F

F

F

A

A

A

2

3

4

5

6

7

8

20

F

F

F

F

F

F

A

A

A

2

3

4

5

6

7

Notes:
A- indicates any attack regardless of modification shall hit except for a natural d20 roll of 1 which will miss.

F- indicates any attack regardless of modification shall hit except for a natural d20 roll of 1 which will miss. If the spell or magical device normally allows a target to make a saving throw that saving throw automatically fails.


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