Character funnel ... oh yeah, if the players are a bunch of unlucky rubes. I ran my group through the introductory DCC scenario and 14 out of 20 zero level schleps managed to survive the adventure.
I've now got 14 1st level characters on my hands. I should have expected it the sample introductory scenario isn't too far removed from some of my own endeavors (aside from being skimpy overall) so my veteran players with decades of experience and even the two kids who have been playing with us for years pulled through losing 1 character each, only the newbie lost two characters.
Tonight I'm letting them boost all those characters to 1st level with... a "one year later" scenario. I'd initially planned on 5-10 characters...
I only let them pick one guy to advance to 1st, but they can keep the rest as backup PCs or henchmen.
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