Nice JD. That map has some good mojo going.
Sweet. I like the larger rooms with lots of adjoining sub rooms.
I like how the layout is reminiscent of urban street layouts, and ditto what Christian said about large rooms with adjoining sub rooms. With my fixation on post-apoc dungeons, It also makes me think of a shopping mall...the large hallways are lined with the smaller shops while the large rooms are the "big box" stores and the smaller tunnels are the service corridors.
@TS,glad you like it.@c, I like to do suites of rooms@B, wasn't going for a post-apoc look but I did have a loose formulaic placement related to corridor width, room size and intersections.I find real world hospital floorplans work great for post-apoc and sci-fi dungeon environments but I have used mall maps now and again.