Tuesday, June 28, 2011

Atomic Zombie Apocalypse, Part I

This post and a couple others will be a notes for setting up an alternate Mutant Future campaign as mentioned last post in Different Mutant Futures. The collapse of civilization just happened (or really is still happening) sometime in the late 1950's or early 1960's. Technology will be limited to the era and the ruins are fresh and smoldering.

Intro
Civilization didn't really end in atomic fireballs and the clouds of radioactive dust that choked the world. The end of civilization came shambling and gnawing out of the charnel pits and burning ruins. Something strange in the first wave of bombs caused the dead to return to life as horrible burnt shambling zombies. Any attempts of the faltering civil defense network to maintain some semblance of order were overwhelmed by hundreds, thousands and even millions of atomic zombies.

Character Creation
PCs in this setting have survived the initial rain of atomic bombs sometime in the late 50's to early 60's just weeks ago and are struggling to find a safe place where radiation and the seemingly endless hordes of Atomic Zombies can be held off.

PC's will start out aware there was an atomic war and if they haven't seen Atomic Zombies themselves they are aware other people claim they exist. It is common knowledge civil defense has failed, fallout is dangerous and some places might be safer.

Player Characters should start off as Normal Humans following the rules of Pure Humans except they are not resistant to mutation as spelled out in the Mutant Future rules. Such characters will also have a +20% bonus to their Technology Rolls and will not need to roll to figure out mundane items.

Determining starting equipment for PCs in the Atomic Zombie Apocalypse should be haphazard as PCs are harried and bedraggled survivors of a world in ruin. Players will be allowed 1d6+4 equipment rolls from among the tables as they wish. All PCs will start barefoot in pajamas unless they roll-up other clothing; WW3 was a surprise.

Footwear
1.....Cheap Sneakers
2.....Souvenir moccasins
3.....Army Boots
4.....Ordinary Leather Shoes
5.....Cowboy Boots
6.....Rubber Galoshes
7.....Loafers
8.....Slippers

Hat
1....Knit Cap
2.....Fedora
3.....Service Cap
4.... Army Helmet
5....Panama Hat
6....Pill-box cap
7....Ball Cap
8....Cowboy Hat
9...Garden Hat
10...Rain Hat

Men's Clothes
1...Double breasted suit
2...Sport-coat
3...Sport shirt
4...Tee shirt
5...Wool Gabardine Pleated Pants
6....Western Yoke shirt
7....Ordinary Plaid Shirt
8...Wool Town Coat
9... Dungarees
10...Racer jacket
11...Leather Jacket
12...Hawaiian Print Shirt
13...Bowling Shirt
14...Blue Flannel Shirt
15...Mechanics Overalls
16...Denim Overalls
17...Cotton Button-up shirt
18...Letterman's Sweater
19...Raincoat
20...Bermuda Shorts

Women's Clothes
1...Ruffled Dress
2...Little Black Dress
3...Polka-dot Halter-Dress
4...Chiffon Cocktail Dress
5...Belted Pleat Dress
6...House Dress
7...Fine Gown
8...Bow Dress
9...Cardigan Sweater
10...Capri Pants
11...Nice Gloves
12...Swim wear

Weapons
1-3...Pistol, Automatic
4-5...Pistol, Revolver
6...Flare gun
7...sub-machine gun
8-9...sporting rifle
10...Carbine
11...Automatic rifle
12-13...Shotgun
14-15...switchblade
16...fireman's axe
17....baseball bat
18...tire iron
19...Butchers knife
20...Machete

All firearms come with one complete load, re-rolls of a firearm are 50% an extra empty weapon or an extra load of ammo.

Other Gear
1-5.....Backpack
6.........Batteries (2)
7-8......Binoculars
9-10....Blanket, winter
11-15...Matches (1-100)
16-20...Butane Lighter
21-25....Canteen
26-36....Canned Goods (1-6 meals)
37-39...Can Opener
40.........Cigars (1-3)
41-46....Cigarettes (1 pack)
47-50...Crowbar
51-56....Flashlight
57-60....Fountain Pen
61-64....Hammer
65........Handcuffs (80% with key)
66-67...Hip-flask (80% of 1/2 pint booze)
68-70....Mirror (in compact)
71-76....MRE-1 day food
77-78....Nails (20)
79-80....Notebook
81-85.....Rope (50')
86-87.....Pipe,tobacco
88-90....Sack, large burlap
91-95.....Sleeping Bag
96...........Spade
97-98......Sun Glasses
99-100...Tobacco Pouch (2-12 pipe-fulls left)

Next installment: Atomic Zombies and Other Horrors.

1 comment:

  1. Nice! I'm liking what I'm seeing with these posts.

    ReplyDelete