i've been playing with different methods of getting hex maps ready for games. Recently realized the pattern tool in Photoshop (and related programs) was a decent way to get them done.
Here's two sample patterns used:
Combined them and the like to make a map:
Got the patterns working, but I must figure out a method to number the hexes.
That looks fantastic. I've thought about a good way to make the terrain on the maps less repetitive and this really does the trick. PS isn't that great for text, so I've taken to creating a standard image size for my maps n PS, then pasting them into an InDesign (which is awesome at text) document that has the numbers in a layer.
ReplyDeleteLol, of course, a premade layer in another program that can be edited in it's native format would do the trick.
Delete