Xor Cult Encountered
Determine the cult with a 1d100 roll to find the faith and 1d6 for the general locus/classification of that cult if unknown at this point(to be used in the following tables to determine particulars).
1d6 for Locus Code
|
|||||||
1d100
|
Cult
|
1
|
2
|
3
|
4
|
5
|
6
|
1-5
|
Sanguine
|
A
|
B
|
B
|
C
|
C
|
D
|
6-10
|
Choleric
|
A
|
B
|
C
|
C
|
D
|
D
|
11-15
|
Melancholic
|
A
|
B
|
C
|
E
|
E
|
E
|
16-20
|
Phlegmatic
|
A
|
B
|
D
|
D
|
E
|
E
|
21-25
|
The Eternal Flesh
|
A
|
B
|
C
|
C
|
D
|
E
|
26-30
|
Scriveners
|
A
|
B
|
B
|
B
|
E
|
E
|
31-36
|
Milkmen
|
B
|
B
|
B
|
C
|
C
|
C
|
37-40
|
Thirsters
|
A
|
B
|
B
|
C
|
C
|
E
|
41-44
|
Fleshweavers
|
A
|
A
|
D
|
D
|
E
|
E
|
45-48
|
Dronning Dreamers
|
A
|
A
|
B
|
B
|
E
|
E
|
49-52
|
Verminous Host
|
B
|
B
|
C
|
D
|
D
|
E
|
53-55
|
Cerebral
|
A
|
A
|
D
|
E
|
E
|
E
|
56-59
|
Erudite
|
A
|
A
|
D
|
E
|
E
|
E
|
60-62
|
Recondite
|
A
|
A
|
E
|
E
|
E
|
E
|
63-65
|
Rationalist
|
A
|
A
|
D
|
E
|
E
|
E
|
66-68
|
Passionate
|
A
|
A
|
B
|
C
|
E
|
E
|
69-71
|
Hedonist
|
A
|
B
|
D
|
D
|
E
|
E
|
72-78
|
Xor-Druids
|
A
|
A
|
C
|
C
|
D
|
D
|
79-81
|
Chaotic Grotesque
|
A
|
B
|
C
|
C
|
C
|
E
|
82-84
|
Chaotic Demonic
|
A
|
A
|
C
|
C
|
C
|
E
|
85-87
|
Chaotic Cthonic
|
A
|
A
|
C
|
C
|
C
|
E
|
88-90
|
Chaotic Necrotic
|
A
|
A
|
C
|
C
|
C
|
E
|
91-93
|
Chaotic Bedlam
|
A
|
B
|
C
|
C
|
C
|
E
|
94-96
|
Chaotic Plague Bearer
|
A
|
B
|
C
|
C
|
C
|
E
|
97-99
|
Chaotic Pestilence
|
A
|
B
|
C
|
C
|
C
|
E
|
100
|
Alien Mission
|
A
|
B
|
B
|
C
|
C
|
E
|
The Locus/Classification codes are:
A- Mystery Cult. A secret coven or cult hang-out. Most will react poorly to interlopers. There is a small likelihood of a handful of additional encounters unless the mystery cult is involved in a major rite or working (and then there will be several).
B- Pilgrims/Processional. An open procession of pilgrims either traveling to/from a holy site or a parade of the faithful. There will usually be several other encounters of this general type within close proximity and sight.
C- Crusaders/Zealots. A militant band of the faithful. While it is possible this is but a single encounter it is also likely there will be number of others nearby. The initial encounter could be with scouts or hangers-on to a much larger militant force.
D- Temple. A publicly accessible place of worship or holy site. The size, time of day and activities of the faith will cause there to be a wide variation in the possible number of encounters. Encounters that result in violence or theft here may also turn into a general uproar among locals outside the temple.
E- Secluded Monastery. A holy site where members of the faith seek enlightenment and wisdom or simply a sheltered school of the faith. There will likely be multiple other encounters nearby of this same kind due to the insular nature of the locus.
Identity of Cult encounter
roll 1d100 and consult column per locus determined above.
1d100
|
A
Mystery Cult
|
B
Pilgrims
|
C
Crusaders
|
D
Temple
|
E
Monastery
|
1
|
Fanatic
|
Beggar
|
Beggar
|
Beggar
|
Beggar
|
2
|
Fanatic
|
Beggar
|
Beggar
|
Beggar
|
Beggar
|
3
|
Fanatic
|
Beggar
|
Fanatic
|
Beggar
|
Beggar
|
4
|
Fanatic
|
Beggar
|
Fanatic
|
Beggar
|
Fanatic
|
5
|
Fanatic
|
Beggar
|
Fanatic
|
Beggar
|
Fanatic
|
6
|
Thug
|
Beggar
|
Fanatic
|
Beggar
|
Mercenaries
|
7
|
Thug
|
Beggar
|
Fanatic
|
Fanatic
|
Mercenaries
|
8
|
Thug
|
Beggar
|
Mercenaries
|
Fanatic
|
Mercenaries
|
9
|
Thug
|
Fanatic
|
Mercenaries
|
Flagellant
|
Flagellant
|
10
|
Thug
|
Fanatic
|
Mercenaries
|
Dancer
|
Flagellant
|
11
|
Flagellant
|
Fanatic
|
Flagellant
|
Dancers
|
Dervish
|
12
|
Flagellant
|
Fanatic
|
Flagellant
|
Dancers
|
Dervish
|
13
|
Vessel
|
Fanatic
|
Berserkers
|
Minstrels
|
Dervish
|
14
|
Vessel
|
Mercenaries
|
Berserkers
|
Cantor
|
Cantor
|
15
|
Vessel
|
Mercenaries
|
Berserkers
|
Thug
|
Cantor
|
16
|
Scribe
|
Mourners
|
Berserkers
|
Templar
|
Cantor
|
17
|
Alchemist
|
Cantors
|
Berserkers
|
Templar
|
Thug
|
18
|
Sage
|
Minstrels
|
Dervish
|
Templar
|
Templar
|
19
|
Wizard
|
Dancers
|
Dervish
|
Templar
|
Templar
|
20
|
Minion
|
Tambormen
|
Dervish
|
Templar
|
Templar
|
21
|
Minion
|
Juggler
|
Dervish
|
Templar
|
Templar
|
22
|
Minion
|
Acrobat
|
Dervish
|
Templar
|
Templar
|
23
|
Aspirant
|
Bard
|
Thug
|
Templar
|
Paladin
|
24
|
Aspirant
|
Flagellant
|
Thug
|
Paladin
|
Vessel
|
25
|
Dancers
|
Flagellant
|
Thug
|
Paladin
|
Scribe
|
26
|
Dancers
|
Flagellant
|
Thug
|
Paladin
|
Scribe
|
27
|
Suplicant
|
Flagellant
|
Thug
|
Merchant
|
Scribe
|
28
|
Suplicant
|
Berserkers
|
Thug
|
Vessel
|
Scribe
|
29
|
Suplicant
|
Berserkers
|
Thug
|
Vessel
|
Scribe
|
30
|
Suplicant
|
Berserkers
|
Thug
|
Scribe
|
Scribe
|
31
|
Initiate
|
Berserkers
|
Thug
|
Scribe
|
Scribe
|
32
|
Initiate
|
Dervish
|
Thug
|
Scribe
|
Alchemist
|
33
|
Initiate
|
Dervish
|
Thug
|
Alchemist
|
Alchemist
|
34
|
Initiate
|
Dervish
|
Thug
|
Alchemist
|
Alchemist
|
35
|
Initiate
|
Dervish
|
Templar
|
Sage
|
Alchemist
|
36
|
Initiate
|
Dervish
|
Templar
|
Wizard
|
Sage
|
37
|
Initiate
|
Thug
|
Templar
|
Wizard
|
Sage
|
38
|
Initiate
|
Thug
|
Templar
|
Minion
|
Sage
|
39
|
Initiate
|
Thug
|
Templar
|
Minion
|
Sage
|
40
|
Initiate
|
Templar
|
Templar
|
Minion
|
Sage
|
41
|
Initiate
|
Templar
|
Templar
|
Aspirant
|
Sage
|
42
|
Initiate
|
Templar
|
Templar
|
Aspirant
|
Wizard
|
43
|
Initiate
|
Templar
|
Templar
|
Aspirant
|
Minion
|
44
|
Initiate
|
Templar
|
Templar
|
Aspirant
|
Minion
|
45
|
Initiate
|
Paladin
|
Paladin
|
Supplicant
|
Minion
|
46
|
Initiate
|
Paladin
|
Paladin
|
Supplicant
|
Aspirant
|
47
|
Templar
|
Paladin
|
Paladin
|
Supplicant
|
Aspirant
|
48
|
Templar
|
Merchant
|
Paladin
|
Supplicant
|
Aspirant
|
49
|
Templar
|
Merchant
|
Paladin
|
Supplicant
|
Aspirant
|
50
|
Paladin
|
Vessel
|
Paladin
|
Supplicant
|
Aspirant
|
51
|
Acolyte
|
Scribe
|
Vessel
|
Supplicant
|
Aspirant
|
52
|
Acolyte
|
Alchemist
|
Scribe
|
Supplicant
|
Supplicant
|
53
|
Acolyte
|
Sage
|
Alchemist
|
Supplicant
|
Supplicant
|
54
|
Acolyte
|
Wizard
|
Wizard
|
Supplicant
|
Initiate
|
55
|
Acolyte
|
Wizard
|
Wizard
|
Supplicant
|
Initiate
|
56
|
Acolyte
|
Wizard
|
Wizard
|
Supplicant
|
Initiate
|
57
|
Acolyte
|
Minion
|
Wizard
|
Initiate
|
Initiate
|
58
|
Acolyte
|
Minion
|
Minion
|
Initiate
|
Initiate
|
59
|
Acolyte
|
Aspirant
|
Minion
|
Initiate
|
Initiate
|
60
|
Acolyte
|
Aspirant
|
Minion
|
Initiate
|
Initiate
|
61
|
Acolyte
|
Supplicant
|
Minion
|
Acolyte
|
Initiate
|
62
|
Acolyte
|
Supplicant
|
Aspirant
|
Acolyte
|
Initiate
|
63
|
Acolyte
|
Supplicant
|
Aspirant
|
Acolyte
|
Initiate
|
64
|
Acolyte
|
Supplicant
|
Aspirant
|
Acolyte
|
Initiate
|
65
|
Acolyte
|
Supplicant
|
Aspirant
|
Acolyte
|
Acolyte
|
66
|
Acolyte
|
Initiate
|
Supplicant
|
Acolyte
|
Acolyte
|
67
|
Acolyte
|
Initiate
|
Supplicant
|
Acolyte
|
Acolyte
|
68
|
Acolyte
|
Initiate
|
Initiate
|
Acolyte
|
Acolyte
|
69
|
Acolyte
|
Initiate
|
Initiate
|
Acolyte
|
Acolyte
|
70
|
Acolyte
|
Initiate
|
Initiate
|
Acolyte
|
Acolyte
|
71
|
Acolyte
|
Initiate
|
Initiate
|
Acolyte
|
Acolyte
|
72
|
Acolyte
|
Initiate
|
Initiate
|
Acolyte
|
Acolyte
|
73
|
Acolyte
|
Initiate
|
Initiate
|
Acolyte
|
Acolyte
|
74
|
Acolyte
|
Acolyte
|
Acolyte
|
Acolyte
|
Acolyte
|
75
|
Acolyte
|
Acolyte
|
Acolyte
|
Acolyte
|
Acolyte
|
76
|
Acolyte
|
Acolyte
|
Acolyte
|
Acolyte
|
Acolyte
|
77
|
Acolyte
|
Acolyte
|
Acolyte
|
High Priest
|
Acolyte
|
78
|
Acolyte
|
Acolyte
|
Acolyte
|
High Priest
|
Acolyte
|
79
|
Acolyte
|
Acolyte
|
Acolyte
|
High Priest
|
Acolyte
|
80
|
Theurgist
|
Acolyte
|
Acolyte
|
High Priest
|
High Priest
|
81
|
Theurgist
|
Acolyte
|
Acolyte
|
High Priest
|
High Priest
|
82
|
Theurgist
|
Acolyte
|
High Priest
|
High Priest
|
High Priest
|
83
|
Theurgist
|
Acolyte
|
High Priest
|
High Priest
|
High Priest
|
84
|
Theurgist
|
High Priest
|
High Priest
|
High Priest
|
Theurgist
|
85
|
Theurgist
|
High Priest
|
High Priest
|
Theurgist
|
Theurgist
|
86
|
Theurgist
|
Theurgist
|
Theurgist
|
Theurgist
|
Theurgist
|
87
|
Theurgist
|
Theurgist
|
Theurgist
|
Theurgist
|
Theurgist
|
88
|
Inquisitor
|
Theurgist
|
Theurgist
|
Theurgist
|
Theurgist
|
89
|
Inquisitor
|
Theurgist
|
Theurgist
|
Theurgist
|
Theurgist
|
90
|
Magus
|
Theurgist
|
Inquisitor
|
Inquisitor
|
Inquisitor
|
91
|
Magus
|
Inquisitor
|
Inquisitor
|
Inquisitor
|
Magus
|
92
|
Magus
|
Inquisitor
|
Inquisitor
|
Magus
|
Magus
|
93
|
Magus
|
Inquisitor
|
Inquisitor
|
Magus
|
Magus
|
94
|
Magus
|
Magus
|
Inquisitor
|
Oracle
|
Oracle
|
95
|
Magus
|
Magus
|
Magus
|
Oracle
|
Oracle
|
96
|
Oracle
|
Oracle
|
Magus
|
Oracle
|
Oracle
|
97
|
Oracle
|
Saint
|
Oracle
|
Saint
|
Oracle
|
98
|
Oracle
|
Saint
|
Saint
|
Prophet
|
Oracle
|
99
|
Saint
|
Prophet
|
Saint
|
Prophet
|
Saint
|
100
|
Prophet
|
Prophet
|
Prophet
|
Prophet
|
Prophet
|
Subtables for each encounter type above to follow in another post .These here are adequate to use on their own as idea builders.
Brief notes on the faiths.
Sanguine, Choleric, Melancholic, and Phlegmatic cults are based on the classical notions humorism whereby human behavior was based on balances and relations ot the various bodily fluids. On Xor this deals much more with the affinity to such fluids and the temperaments related to that afinty where the humours of Xor are often present in some form.
The faiths of the entries for #'s 21 to 48 in the first chart are explained in earlier posts here on this blog.
The Verminous Host- worship the vast array of verminous parasites that dwell upon and within Xor as spirits made flesh. There is a wide range of these cults with some thinking certain vermin are demons or angels while others see them as the reincarnated ancestors ether being punished or blessed.
The Cerebral, Erudite, Recondite, Rationalist, PAssionate, and Hedonist cults tend to be relatively insular and generally prefer discussing and learning of their faith and philosophy over active worship and proselytizing. The Hedonists are probably the most fun to visit.
Xor-Druids aren't the tree-huggers of the outside world. Xor-druids powers come from their connection to Xor itself. There may be cults with closer affinity to blood, bones, skin, or hair than others.
The Chaotics are a host of dangerous and annoying cults that are dangerous to locals and visitors of Xor along with Xor itself. Members and even entire orders of of other faiths may be chaotic but they are not as dangerous and possibly destructive as these cults.
Alien Missions are outsiders/vistors to Xor typically priesthoods familiar to visiting Xor but some could indeed be strange and alien visitors from beyond.
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