Tuesday, December 15, 2020

Rubble Men Quick Weapon Table

 No self-respecting rubble dwelling savage would wander the post apocalyptic wastes without a weapon. Arm those brutes!

Rubble Men quick weapon Table

2d10

Weapon

Damage

Notes

2

Blowgun (and up to 8 poisoned needles)

1

range: 30/60/90 range, Save vs Poison !

3

Spiked Baseball Bat

1d6+1


4

Wood Axe

1d8

can throw up to 30, but considered a long range shot

5

Rabbit Stick

1d4

range: 30/60/90

if hit on an even hit roll small targets must save vs stun

6

Baseball Bat

1d6


7

Cleaver

1d4+1


8

Sling

1d4+1

range:40/80/160

9

Hatchet

1d6

range: 10/20/30

10

Knife

1d3

can throw up to 40 but considered a long range shot

11

Club

1d4

can throw up to 30, but considered a long range shot

12

Tire-iron

1d4+1


13

Spear

1d6

range: 20/40/60

14

Metal Pipe

1d6


15

Machette

1d6


16

Dart

1d3

range: 15/30/45

17

Javelin

1d4

range: 30/60/90

18

Self Bow (and up to 12 arrows)

1d6

range:50/100/150

19

Spear-Thrower (and 4 javelins or 2 spears)

**

Damage as per missile type+1

range: 40/80/120

20

Bolas

1d3

range:30/60/90

If target hit on even hit roll  it must save vs entanglement

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