Roll 1d100 if you feel like going wild and crazy, 1d20 if you just want crusty stone and brick walls, 1d30 for mundane walls,or 1d60 if you want to go a little crazy.
Wall Material Table
Roll
|
Wall
|
1
|
Hewn Living Stone
|
2
|
Great Stone Blocks
|
3
|
Identical Cut Stones
|
4
|
Broad Cut Stones of Differing Height
|
5
|
Fishbone Pattern of Cut Stone
|
6
|
Fishbone pattern of selected stone
|
7
|
Irregular Stones
|
8
|
Stacked Rock
|
9
|
Cut Stone with irregular filling
|
10
|
Reinforced Masonry
|
11
|
Unworked Stone
|
12
|
Rock and Soil
|
13
|
Packed Earth
|
14
|
Cement
|
15
|
Brick, Running- alternating runners
|
16
|
Brick, Common- alternating runners stacked several deep with interval runs of headers.
|
17
|
Brick, Stacked- bricks stacked one atop the other with no concern place on arrangement
|
18
|
Brick, Cross- runners with alternated small cross patterns of header and runner.
|
19
|
Brick, Diagonal- pattern with runners and occasional header with large diamond stacked sections
|
20
|
Brick, Double Stretch- alternating stack with 2 runners and a header
|
21
|
Wattle and Daub
|
22
|
Wood-boards
|
23
|
Wood-timbers
|
24
|
Wood-lath
|
25
|
Wood-panels
|
26
|
Adobe
|
27
|
Paper
|
28
|
Salt, Hewn
|
29
|
Bone, Piled
|
30
|
Salt, Bricks
|
31
|
Metal, Iron
|
32
|
Metal, Copper
|
33
|
Metal, Brass
|
34
|
Metal, Bronze
|
35
|
Metal, Hepatizon
|
36
|
Metal, Orichalcum
|
37
|
Metal, Admantine
|
38
|
Bone, Conjured
|
39
|
Bone, Fossilpack
|
40
|
Crystal, Piled
|
41
|
Crystal, Conjured
|
42
|
Crystal, Blocks
|
43
|
Crystal, Cultured
|
44
|
Glass, Handblown
|
45
|
Glass, Stained-glass Panels
|
46
|
Glass, Perfect
|
47
|
Glass, Conjured
|
48
|
Coal
|
49
|
Brambles
|
50
|
Sea Coral
|
51
|
Cave Coral
|
52
|
Ossified Wood
|
53
|
Ossified Flesh
|
54
|
Opalized Wood
|
55
|
Opalized Flesh
|
56
|
Living Wood
|
57
|
Ice
|
58
|
Obsidian
|
59
|
Jelly
|
60
|
Fungus
|
61
|
Flesh, Living
|
62
|
Flesh, Rotting
|
63
|
Hide
|
64
|
Fur
|
65
|
Chitin
|
66
|
Webs
|
67
|
Cloth Hangings
|
68
|
Root Tangle
|
69
|
Insect Mass
|
70
|
Brain Tissue
|
71
|
Elastic Membrane
|
72
|
Flowstone Curtain
|
73
|
Packed Refuse and Debris
|
74
|
Blast Glass- from radioactive wasteland
|
75
|
Metal, Lead
|
76
|
Metal, Nickel
|
77
|
Metal, Cobalt
|
78
|
Metal, Uranium
|
79
|
Iron Pyrite
|
80
|
Cinnabar
|
81
|
Native Copper
|
82
|
Arsenic
|
83
|
Asbestos
|
84
|
Stacked Barrels
|
85
|
Sod Blocks
|
86
|
Quivering Phosphorescence
|
87
|
Melancholic Pile
|
88
|
Choleric Mass
|
89
|
Sanguine Scab
|
90
|
Phlegmatic Crust
|
91
|
Cloud
|
92
|
Flame
|
93
|
Magma
|
94
|
Water
|
96
|
Force
|
96
|
Radiance
|
97
|
Shadow
|
98
|
Tormented Souls
|
99
|
Gearpack- a seemingly impenetrable mass of moving gears
|
100
|
Reaching Hands
|
I dig this. Thanks for the gonzo stacking; that's a great feature.
ReplyDeleteI have to wonder why you put sod, something that saw significant use in the real world, all the way down with the 'wild and crazy' things.
ReplyDeleteI figured someone would catch that. It's a little out there for classical dungeon construction but it's really where it is becasue I thought of it a little too late and didn't want to bump an earlier entry.
Delete