Thursday, July 24, 2014

Into the Planes

Richard LeBlanc of the Save Vs. Dragon blog has been posting in regard to the planes and how they are  setup, connect, all that sort of comsmological stuff. It's pretty interesting if you dig into the magical metaphysics of your game or even plan to have adventurous jaunts on other planes.

It inspired me to doodle between business meeting and illustrating today.
No idea if this is going anywhere but a picture is sometimes worth 1,000 words.


Every D&D campaign need not have the same cosmology/planar arrangements. Makes me wonder how fiddling with them could or should impact the rest of the game.

4 comments:

  1. It's all about connections and pathways. No campaign world should rely on a single planar map.

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  2. http://www.adrr.com/story/wolf009.htm has a nice map you might like.

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    Replies
    1. the link seems to be broken according to my browser.

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  3. BTW, I'm going to release a complete Plane of Shadow at NTRPG Con this year. I know, only 30-40 years late, but I've been distracted.

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