My thoughts have turned to weapons in D&D and related games and there's a number of posts from other folks I feel like sharing with you my readers:
Here’s an excellent post by Tom Fitzgerald for Terrible
Weapons I rather like: http://middenmurk.blogspot.com/2014/07/terrible-weapons.html
as it presents less than ideal low-end starting weapons that give players something
to work up from after the initial weapon selection. It would work well in a
dung age setting or cash poor rural setting where the PCS are not starting out
as elites.
A few years back Jeff Rients posted on adding options to
weapons but only when rolling a 1 for damage: http://jrients.blogspot.com/2010/11/consolation-prize-based-weapon.html
this adds a more variety to weapon use that keeps them all from being the same
and doesn’t make any top-heavy.
Some posts on weapons from Arnold K ay his blog Goblink Punch: http://goblinpunch.blogspot.com/2013/11/omfg-weapons.html
a variety of notes on weapon use.
http://goblinpunch.blogspot.com/2013/07/guns-against-darkness.html
provides some notes on melee weapons and
ranged weapons along with some firearms.
http://goblinpunch.blogspot.com/2014/02/guns-for-children.html
presents a pretty cool treatment and simplification of an often needlessly complicated
element of RPG combat, guns that is. Not sure if I’m going to have guns often
at all in next campaign but the ideas here are, once again, cool.
http://goblinpunch.blogspot.com/2013/07/eldritch-ammunition.html
has wickedly clever supernatural/magic ammunition for firearms that look great for guns in a still magical universe.
Speaking of guns more here at http://dungeonofsigns.blogspot.com/2013/12/simplified-hms-apollyon-or-od-gun-rules.html
from Gus. Along with magical ammo http://dungeonofsigns.blogspot.com/2012/07/six-shooters-and-sorcery.html
Charles Taylor has a number of excellent posts on weapons
and fighting on his blog Spells and Steel: http://spellsandsteel.blogspot.com/search/label/real-world%20weapons The link will bring up several really good
posts with examples from historical fighting manuals, well worth the time.
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