Twenty undead that came crawling out of my computer.
Feral Knight HD:4 AC:6[13] Mv:6(fly 6) Attacks:1 for 1-8 Special:weakness
The Floating Feral Knight is usually seen wandering crumbling ruins.
They are harmed by running water and singing. Piercing weapons will not harm them.
Maggoty Skull HD:2 AC:9[10] Mv:7(fly 13) Attacks:1 for 1-3 Special:none
The Demon-winged Maggoty Skull can be found wandering battlefields.
Blessed weapons will hit them.
Cadaverous Revenant HD:3 AC:7[12] Mv:9 Attacks:1 for 1-6 Special:Aging
The Cadaverous Revenant can be found wandering crumbling ruins and within shadows.
They are repulsed by salt and flames. Blessed weapons only inflict minimum damage.
Weeping Hound HD:2 AC:7[12] Mv:15(fly 18) Attacks: Special:none
The Bone-winged Weeping Hound can be found wandering crypts.
They are repulsed by garlic.
Headless Knight HD:8 AC:5[14] Mv:6 Attacks:Special Special:slow
The Headless Knight is often wandering crumbling ruins and in darkness.
They are weakened by sunlight.
Weeping Saint HD:5 AC:5[14] Mv:9(fly 18) Attacks:1 for 1-8 Special:Aging
The Hawk-winged Weeping Saint is usually seen wandering battlefields and within shadows.
They are harmed by chanting and holy water.
Gaunt Oracle HD:7 AC:6[13] Mv:9(fly 18) Attacks:2 for 1-8 Special:CHA Drain
The Hawk-winged Gaunt Oracle is usually seen wandering crumbling ruins.
They avoid running water and silver. Edged weapons are needed to harm them.
Shambling Hound HD:5 AC:6[13] Mv:12 Attacks:1 for 1-4 Special:Blindness
The Shambling Hound are encountered wandering battlefields and at night.
They flee salt. Piercing weapons inflict double damage.
Hopping Revenant HD:6 AC:6[13] Mv:15(fly 18) Attacks:1 for 1-3 Special:slow
The Bone-winged Hopping Revenant are known to be found wandering battlefields and in abandoned homes.They tend to avoid holy water. Blessed weapons inflict double damage.
Veiled Woman HD:4 AC:8[11] Mv:9 Attacks:1 for 1-6 Special:WIS Drain
The Veiled Woman can be found wandering battlefields and crypts.
Magical weapons only inflict 1/2 damage.
Feral Beast HD:8 AC:6[13] Mv:12 Attacks:1 for 1-10 Special:none
The Feral Beast is often wandering battlefields and crypts.
They are repulsed by chanting.
Ghostly Remains HD:3 AC:7[12] Mv:9(fly 9) Attacks:1 for 1-3 Special:none
The Moth-winged Ghostly Remains can be found wandering in abandoned homes.
They are vulnerable when exposed to flames and singing. Blunt weapons only inflict 1/2 damage.
Desicated Revenant HD:5 AC:5[14] Mv:9(fly 12) Attacks:1 for 1-8 Special:sickness
The Bone-winged Desicated Revenant is usually seen wandering crumbling ruins and within shadows. Edged weapons only inflict 1/2 damage.
Veiled Warrior HD:2 AC:7[12] Mv:9 Attacks:1 for 1-10 Special:Blindness
The Veiled Warrior may be chanced upon wandering on moonless nights.
They are repulsed by salt.Silver weapons will not harm them.
Bloated Corpse HD:1 AC:9[10] Mv:3 Attacks:1 for 1-10 Special:none
The Bloated Corpse is often wandering within shadows. They are vulnerable when exposed to silver and singing. Wooden arms inflict double damage.
Cadaverous Mummy HD:6 AC:7[12] Mv:3(fly 6) Attacks:1 for 1-8 Special:Life Drain
The Bone-winged Cadaverous Mummy can be found wandering battlefields and in abandoned homes. Magical weapons of +2 or better only inflict 1/2 damage.
Desicated Codger HD:6 AC:6[13] Mv:6 Attacks:3 for 1-4 Special:CON Drain
The Desicated Codger are known to be found wandering battlefields.
They flee stronlgy presented holy-symbols and chanting. Edged weapons will hit them.
Whispering Remains HD:2 AC:6[13] Mv:9 Attacks:Special Special:slow
The Whispering Remains is usually seen wandering graveyards. They are vulnerable when exposed to bells and holy water. Piercing weapons only inflict 1/2 damage.
Moaning Shade HD:6 AC:6[13] Mv:9 Attacks:Special Special:rot
The Moaning Shade may be chanced upon wandering within shadows.
They are weakened by chanting.Piercing weapons are needed to harm them.
Wizend Beast HD:10 AC:4[15] Mv:9(fly 9) Attacks:3 for 1-6 Special:STR Drain
The Moth-winged Wizend Beast is often found wandering within shadows.
They are vulnerable when exposed to chanting and running water.
Nice and creepy. I like it.
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