Basic equipment list The Outlaws of The DragonWrack campaign.
General Equipment
Item |
Cost |
Item |
Cost |
|
Cooking & Food |
Traveling & Exploration |
|||
Ale (1 quart) |
4 cp |
Backpack |
12 sp |
|
Brandy (1 noggin) |
5 sp |
Bedroll |
7 sp |
|
Cooking Oil (1 quart) |
5 cp |
Bladder, Air |
15 sp |
|
Fire Grate |
9 sp |
Blanket |
4 sp |
|
Pan |
24 sp |
Cordage, 10
yards |
2 cp |
|
Pot |
15 sp |
Crampons |
3 cp |
|
Dry Rations (1week) |
5 sp |
Grappling Hook |
12 sp |
|
Iron Rations(1 week) |
12 sp |
Hammock |
5 sp |
|
Waybread (1 week) |
35 sp |
Horn, signal |
15 sp |
|
Fresh Rations(1day) |
4 cp |
Spikes,12 |
3 sp |
|
Smallbeer (1quart) |
3 cp |
Magnet |
2 sp |
|
Salt |
5 cp oz |
Mirror, small |
7 sp |
|
Mint (common spice) |
2 cp oz |
Piton, climbing |
2 sp |
|
Pepper(uncommon) |
3 sp oz |
Rope, hemp |
2sp/50 ft |
|
Saffron(exotic) |
10 gp oz |
Rope, silk |
30 sp/50 ft |
|
Teapot |
12 sp |
Signal Whistle |
3 sp |
|
Tripod |
6 sp |
String. 100 ft |
2 sp |
|
Vinegar (1 guart) |
7 cp |
Skates |
30 sp |
|
Whiskey (1 noggin) |
3 sp |
Skis |
20 sp |
|
Wine (1 quart) |
5 cp |
Sledge |
25 sp |
|
Health and Comfort |
Sled |
50 sp |
||
Bandages (12) |
5 sp |
Tent, small |
9 sp |
|
Brush or Comb |
2 sp |
Tent, large |
50 sp |
|
Crutches |
3 sp |
Tent, pavilion |
250 sp |
|
Rubbing Balm |
5 sp |
Trap, small animal |
12 sp |
|
Razor |
3 sp |
Trap, animal |
20 sp |
|
Soap |
5cp/lb |
Trap large animal |
40 sp |
|
Soap, Perfumed |
5sp/lb |
Travois |
12 sp |
|
Least Healing Tonic |
20 sp/dose |
Waterskin, 2 quarts |
1 sp |
|
Least Healing Plaster |
30 sp |
Waterbag, 2 gallons |
3 sp |
|
Least Healing Clyster |
25 sp |
Writing |
||
Least Healing Poultice |
25 sp/dose |
Blotter |
10 sp |
|
Snuff |
5 cp/oz |
Ink |
5 sp |
|
Perfume (Noggin) |
15sp |
Pen |
12 sp |
|
Pipeweed |
3 cp/oz |
Quill, uncut |
10sp/6 |
|
Pipe, simple |
2 sp |
Reed, cut |
8cp/6 |
|
Illumination |
Stylus |
2,sp |
||
Candles |
10 sp/dozen |
Chalk Stick, dozen |
3 sp |
|
Candle holder |
2 sp |
Charcoal Stick, dozen |
1 sp |
|
Candlestick |
5 sp |
Paper, sheet |
4 cp |
|
Coal Keeper |
6 sp |
Parchment, sheet |
2 sp |
|
Fire Kit |
9 sp |
Vellum, sheet |
5 sp |
|
Lamp, Clay |
3 sp |
Folio |
12 sp |
|
Lamp, Metal |
10 sp |
Journal, 50 sheets |
60 sp |
|
Lantern, Bullseye |
40 sp |
Book, 200 sheets |
200 sp |
|
Lantern, Hooded |
15 sp |
Wax, sealing. |
5 sp |
|
Oil, Lamp |
3 sp |
Wax, tablet |
6 cp |
|
Torches |
5 sp/6 |
Chalkboard, small |
2 sp |
|
Containers |
Tools |
|||
Flask (1 noggin) |
1 sp |
Bellows |
25 sp |
|
Bottle (1 quart) |
2 sp |
Block & Tackle |
15 sp |
|
Jar (2 quarts) |
3 sp |
Chisel |
6 sp |
|
Scrollcase |
10 sp |
Crowbar |
6 sp |
|
Barrel (40 gal.) |
12 sp |
Hammer |
5 sp |
|
Bucket ( 5 gal) |
5 sp |
Hand Drill |
12 sp |
|
Kask (10 gal.) |
8 sp |
Ladder, 10 ft |
3 sp |
|
Chest |
50 sp |
Needle, sewing |
5 sp |
|
Pouch |
3 cp |
Pick Axe |
10 sp |
|
Sack |
2 cp |
Pliers |
5 sp |
|
Satchel |
2 sp |
Pole, 10’ |
2 sp |
|
Trunk |
12 sp |
Shears |
15 sp |
|
Clothing |
||||
Belt |
6 sp |
Kilt or Skirt |
4 sp |
|
Girdle |
9 sp |
Breeks |
6 sp |
|
Sash |
8 sp |
Leggings |
12 sp |
|
Cap |
3 sp |
Hose |
6 sp |
|
Hat |
12 sp |
Trews |
10 sp |
|
Hood or Cowl |
6 sp |
Dress |
8 sp |
|
Cape |
5 sp |
Gown |
20 sp |
|
Cloak |
8 sp |
Robes |
10 sp |
|
Jacket |
12 sp |
Sandals |
5 cp |
|
Apron |
5 sp |
Slippers |
15 sp |
|
Blouse |
3 sp |
Shoes |
6 sp |
|
Tunic |
5 sp |
Boots |
12 sp |
|
Miscellaneous |
||||
Holy Symbol |
5 sp |
Whetstone |
2 sp |
|
Holy Water |
2 sp |
Bag of Marbles |
2 sp |
|
Holy Oil |
3 sp |
Bag of Caltrops |
10 sp |
|
Bell |
2 sp |
Chain, 10 feet |
2 sp |
|
Incense, 6 sticks |
5 sp |
Garlic |
2 cp/bulb |
|
Censor |
12 sp |
Wolvesbane |
8 cp/sprig |
|
Boline or Athame |
15 sp |
Thevish weed |
1 sp/lb |
|
Portable Altar |
50 sp |
Quiver |
5 sp |
|
Musical Instrument |
15 sp |
Oil, Lubricating (pint) |
8 sp |
|
Thieves Tools |
||||
Smudge Lamp |
20 sp |
Glasscutter |
20 sp |
|
Catch Hook |
5 sp |
Goatsfoot |
10 sp |
|
Probe |
3 sp |
Pincers |
12 sp |
|
Prod |
2 sp |
Snips |
15 sp |
|
Punch |
4 sp |
Quicksoap |
10 sp/pint |
|
Pinsaw |
24 sp |
¼ |
Acid |
25 sp |
Weapons
Weapon |
Damage |
WSF |
Size |
Notes |
Cost |
Knife |
1d3 |
3 |
S |
Range:-/10/20 |
2 sp |
Dagger |
1d4 |
3 |
S |
Range:10/20/30 |
5 sp |
Baselard |
1d5 |
4 |
S |
Range:-/10/20 |
10 sp |
Shortsword |
1d6 |
5 |
S |
|
15 sp |
Sword |
1d8 |
6 |
M |
|
30 sp |
TwoHanded Sword |
1d10 |
7 |
L |
|
75 sp |
Hand Axe |
1d6 |
5 |
S |
Range: 10/20/30 |
10 sp |
Battle Axe |
1d8 |
7 |
M |
Range: -/-/20 |
20 sp |
Great Axe |
1d10 |
8 |
L |
|
45 sp |
Baton |
1d3 |
3 |
S |
|
2 sp |
Cudgel |
1d4 |
5 |
M |
|
3 sp |
Quarter Staff |
1d6 |
5 |
M |
|
5 sp |
War Hammer |
1d6 |
5 |
S |
Range: -/20/30 |
12 sp |
Mace |
1d8 |
7 |
M |
|
15 sp |
Maul |
1d10 |
9 |
L |
|
20 sp |
Dart |
1d3 |
3 |
S |
Range: 20/40/60 |
2 sp |
Javelin |
1d4 |
4 |
M |
Range: 10/30/50 |
4 sp |
Spear |
1d6/1d8 |
5 |
M |
Range: 10/20/30 |
10 sp |
Polearm |
1d10 |
8 |
L |
|
25 sp |
Sling |
1d4 |
9 |
|
Range: 30/60/90 |
2 sp |
Short Bow |
1d6 |
5 |
|
Range: 50/100/150 |
25 sp |
Long Bow |
1d8 |
7 |
|
Range: 70/140/210 |
60 sp |
Lt Crossbow |
1d6 |
4 (1) |
|
Range: 60/120/180 |
30 sp |
Hvy Crossbow |
1d10 |
5 (3) |
|
Range: 80/160/240 |
150 sp |
Arrow or Quarrel |
-- |
-- |
-- |
-- |
5 sp /dozen |
Handgonne |
1d10 |
9(2) |
|
Range: 40/80/160 |
200 sp |
Arquebus |
1d12 |
8(2) |
|
Range: 50/100/200 |
300 sp |
Shot and
powder |
- |
- |
- |
- |
20sp/dozen |
(1),(2,(3))- how many whole rounds it takes to load this
weapon
Armor
|
AC |
Cost |
Note |
Quilted |
12 |
10 sp |
If metal is accounted for the armor is “Ringed”. |
Leather |
13 |
20 sp |
If metal is accounted for the armor is “Studded”. |
Scale |
14 |
40 sp |
|
Mail |
15 |
60 sp |
|
Lamellar |
16 |
100 sp |
|
PlateMail |
17 |
400 sp |
|
Field Plate |
18 |
1,500 sp |
|
Full Plate |
19 |
4,000 sp |
|
Buckler |
+1* |
10 sp |
|
Shield |
+2** |
25 sp |
|
Tower Shield |
+3** |
50 sp |
|
Skull Cap |
- |
5 sp |
+2 save vs stunning blow |
Bear Hat |
- |
10 sp |
+3 save vs stunning blow |
Great Helm |
+1 |
25 sp |
+3 save vs stunning blow |
*To the front , ** to front or shielded side
All values above are for normal quality equipment with metal items fashion from Verdin.
Normal unarmored AC is 11. A suit of Good Silver Mail would cost 487.5 sp(60x5x1.5) provide AC 15 to it’s wearer, be -1 to repair and save vs damage at +1.
Equipment can all be modified by Quality and Material
Quality of Equipment
Quality |
QC |
Item Save |
Hit Or Use |
Impact |
Repair |
Craft |
Cost* |
Ultimate |
U |
+3 |
+3 |
+3 |
-5 |
-11 |
x 100 |
Legendary |
L |
+2 |
+2 |
+2 |
-4 |
-9 |
x 50 |
Splendid |
S |
+2 |
+2 |
+1 |
-3 |
-7 |
x 25 |
Very Fine |
VF |
+2 |
+1 |
+1 |
-2 |
-5 |
x 10 |
Fine |
F |
+1 |
+1 |
+1 |
-1 |
-3 |
x 5 |
Very Good |
VG |
+1 |
+1 |
0 |
0 |
-2 |
x 3 |
Good |
G |
+1 |
0 |
0 |
0 |
-1 |
x 1.5 |
Regular |
R |
0 |
0 |
0 |
0 |
0 |
x 1 |
Bodge |
B |
-1 |
0 |
0 |
-1 |
+2 |
x ¾ |
Shoddy |
sh |
-2 |
-1 |
0 |
-3 |
+4 |
x 2/3 |
Duff |
Df |
-3 |
- 2 |
-1 |
-5 |
+6 |
x 1/2 |
·
Cost is a multiplier for quick purchasing of
standard gear , unique items may vary.
Metals
|
AC adj |
Save Adj |
Repair/Craft |
Cost |
Aethril |
+5 |
+3 |
-5 |
x 100 |
Galverin |
+4 |
+2 |
-4 |
x 50 |
Crimsteel |
+3 |
+1 |
-3 |
x 30 |
Orachalcum |
+2 |
+1 |
-2 |
x 20 |
Hepatizon |
+1 |
+1 |
-2 |
x 10 |
Silver |
0 |
0 |
-1 |
x 5 |
Ferric |
0 |
0 |
0 |
x 2 |
Verdin |
-1 |
0 |
+1 |
x 1 |
Ludden |
-2 |
-1 |
+2 |
X ½ |
AC ADJ is listed for whole suit of armor, ½ this with no
fractions for shields.
(Players please note the tables above are all included in the primer.)
Player Characters start play with 3d6x10 sp
Coin Exchange rates/values:
100 Copper Pieces = 10 Silver Pieces = 2 Electrum Pieces = 1 Gold Piece
10 Electrum Pieces=5 Gold Pieces= 1 Platinum Piece
(Players please note the primer has a typo for conversion rates, the rates here are correct).
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