Basic equipment list The Outlaws of The DragonWrack campaign.
General Equipment
|
Item
|
Cost
|
Item
|
Cost
|
|
Cooking & Food
|
Traveling & Exploration
|
|
Ale (1 quart)
|
4 cp
|
Backpack
|
12 sp
|
|
Brandy (1 noggin)
|
5 sp
|
Bedroll
|
7 sp
|
|
Cooking Oil (1 quart)
|
5 cp
|
Bladder, Air
|
15 sp
|
|
Fire Grate
|
9 sp
|
Blanket
|
4 sp
|
|
Pan
|
24 sp
|
Cordage, 10
yards
|
2 cp
|
|
Pot
|
15 sp
|
Crampons
|
3 cp
|
|
Dry Rations (1week)
|
5 sp
|
Grappling Hook
|
12 sp
|
|
Iron Rations(1 week)
|
12 sp
|
Hammock
|
5 sp
|
|
Waybread (1 week)
|
35 sp
|
Horn, signal
|
15 sp
|
|
Fresh Rations(1day)
|
4 cp
|
Spikes,12
|
3 sp
|
|
Smallbeer (1quart)
|
3 cp
|
Magnet
|
2 sp
|
|
Salt
|
5 cp oz
|
Mirror, small
|
7 sp
|
|
Mint (common spice)
|
2 cp oz
|
Piton, climbing
|
2 sp
|
|
Pepper(uncommon)
|
3 sp oz
|
Rope, hemp
|
2sp/50 ft
|
|
Saffron(exotic)
|
10 gp oz
|
Rope, silk
|
30 sp/50 ft
|
|
Teapot
|
12 sp
|
Signal Whistle
|
3 sp
|
|
Tripod
|
6 sp
|
String. 100 ft
|
2 sp
|
|
Vinegar (1 guart)
|
7 cp
|
Skates
|
30 sp
|
|
Whiskey (1 noggin)
|
3 sp
|
Skis
|
20 sp
|
|
Wine (1 quart)
|
5 cp
|
Sledge
|
25 sp
|
|
Health and Comfort
|
Sled
|
50 sp
|
|
Bandages (12)
|
5 sp
|
Tent, small
|
9 sp
|
|
Brush or Comb
|
2 sp
|
Tent, large
|
50 sp
|
|
Crutches
|
3 sp
|
Tent, pavilion
|
250 sp
|
|
Rubbing Balm
|
5 sp
|
Trap, small animal
|
12 sp
|
|
Razor
|
3 sp
|
Trap, animal
|
20 sp
|
|
Soap
|
5cp/lb
|
Trap large animal
|
40 sp
|
|
Soap, Perfumed
|
5sp/lb
|
Travois
|
12 sp
|
|
Least Healing Tonic
|
20 sp/dose
|
Waterskin, 2 quarts
|
1 sp
|
|
Least Healing Plaster
|
30 sp
|
Waterbag, 2 gallons
|
3 sp
|
|
Least Healing Clyster
|
25 sp
|
Writing
|
|
Least Healing Poultice
|
25 sp/dose
|
Blotter
|
10 sp
|
|
Snuff
|
5 cp/oz
|
Ink
|
5 sp
|
|
Perfume (Noggin)
|
15sp
|
Pen
|
12 sp
|
|
Pipeweed
|
3 cp/oz
|
Quill, uncut
|
10sp/6
|
|
Pipe, simple
|
2 sp
|
Reed, cut
|
8cp/6
|
|
Illumination
|
Stylus
|
2,sp
|
|
Candles
|
10 sp/dozen
|
Chalk Stick, dozen
|
3 sp
|
|
Candle holder
|
2 sp
|
Charcoal Stick, dozen
|
1 sp
|
|
Candlestick
|
5 sp
|
Paper, sheet
|
4 cp
|
|
Coal Keeper
|
6 sp
|
Parchment, sheet
|
2 sp
|
|
Fire Kit
|
9 sp
|
Vellum, sheet
|
5 sp
|
|
Lamp, Clay
|
3 sp
|
Folio
|
12 sp
|
|
Lamp, Metal
|
10 sp
|
Journal, 50 sheets
|
60 sp
|
|
Lantern, Bullseye
|
40 sp
|
Book, 200 sheets
|
200 sp
|
|
Lantern, Hooded
|
15 sp
|
Wax, sealing.
|
5 sp
|
|
Oil, Lamp
|
3 sp
|
Wax, tablet
|
6 cp
|
|
Torches
|
5 sp/6
|
Chalkboard, small
|
2 sp
|
|
Containers
|
Tools
|
|
Flask (1 noggin)
|
1 sp
|
Bellows
|
25 sp
|
|
Bottle (1 quart)
|
2 sp
|
Block & Tackle
|
15 sp
|
|
Jar (2 quarts)
|
3 sp
|
Chisel
|
6 sp
|
|
Scrollcase
|
10 sp
|
Crowbar
|
6 sp
|
|
Barrel (40 gal.)
|
12 sp
|
Hammer
|
5 sp
|
|
Bucket ( 5 gal)
|
5 sp
|
Hand Drill
|
12 sp
|
|
Kask (10 gal.)
|
8 sp
|
Ladder, 10 ft
|
3 sp
|
|
Chest
|
50 sp
|
Needle, sewing
|
5 sp
|
|
Pouch
|
3 cp
|
Pick Axe
|
10 sp
|
|
Sack
|
2 cp
|
Pliers
|
5 sp
|
|
Satchel
|
2 sp
|
Pole, 10’
|
2 sp
|
|
Trunk
|
12 sp
|
Shears
|
15 sp
|
|
Clothing
|
|
Belt
|
6 sp
|
Kilt or Skirt
|
4 sp
|
|
Girdle
|
9 sp
|
Breeks
|
6 sp
|
|
Sash
|
8 sp
|
Leggings
|
12 sp
|
|
Cap
|
3 sp
|
Hose
|
6 sp
|
|
Hat
|
12 sp
|
Trews
|
10 sp
|
|
Hood or Cowl
|
6 sp
|
Dress
|
8 sp
|
|
Cape
|
5 sp
|
Gown
|
20 sp
|
|
Cloak
|
8 sp
|
Robes
|
10 sp
|
|
Jacket
|
12 sp
|
Sandals
|
5 cp
|
|
Apron
|
5 sp
|
Slippers
|
15 sp
|
|
Blouse
|
3 sp
|
Shoes
|
6 sp
|
|
Tunic
|
5 sp
|
Boots
|
12 sp
|
|
Miscellaneous
|
|
Holy Symbol
|
5 sp
|
Whetstone
|
2 sp
|
|
Holy Water
|
2 sp
|
Bag of Marbles
|
2 sp
|
|
Holy Oil
|
3 sp
|
Bag of Caltrops
|
10 sp
|
|
Bell
|
2 sp
|
Chain, 10 feet
|
2 sp
|
|
Incense, 6 sticks
|
5 sp
|
Garlic
|
2 cp/bulb
|
|
Censor
|
12 sp
|
Wolvesbane
|
8 cp/sprig
|
|
Boline or Athame
|
15 sp
|
Thevish weed
|
1 sp/lb
|
|
Portable Altar
|
50 sp
|
Quiver
|
5 sp
|
|
Musical Instrument
|
15 sp
|
Oil, Lubricating (pint)
|
8 sp
|
|
Thieves Tools
|
|
Smudge Lamp
|
20 sp
|
Glasscutter
|
20 sp
|
|
Catch Hook
|
5 sp
|
Goatsfoot
|
10 sp
|
|
Probe
|
3 sp
|
Pincers
|
12 sp
|
|
Prod
|
2 sp
|
Snips
|
15 sp
|
|
Punch
|
4 sp
|
Quicksoap
|
10 sp/pint
|
|
Pinsaw
|
24 sp
|
¼
|
Acid
|
25 sp
|
Weapons
|
Weapon
|
Damage
|
WSF
|
Size
|
Notes
|
Cost
|
|
Knife
|
1d3
|
3
|
S
|
Range:-/10/20
|
2 sp
|
|
Dagger
|
1d4
|
3
|
S
|
Range:10/20/30
|
5 sp
|
|
Baselard
|
1d5
|
4
|
S
|
Range:-/10/20
|
10 sp
|
|
Shortsword
|
1d6
|
5
|
S
|
|
15 sp
|
|
Sword
|
1d8
|
6
|
M
|
|
30 sp
|
|
TwoHanded Sword
|
1d10
|
7
|
L
|
|
75 sp
|
|
Hand Axe
|
1d6
|
5
|
S
|
Range: 10/20/30
|
10 sp
|
|
Battle Axe
|
1d8
|
7
|
M
|
Range: -/-/20
|
20 sp
|
|
Great Axe
|
1d10
|
8
|
L
|
|
45 sp
|
|
Baton
|
1d3
|
3
|
S
|
|
2 sp
|
|
Cudgel
|
1d4
|
5
|
M
|
|
3 sp
|
|
Quarter Staff
|
1d6
|
5
|
M
|
|
5 sp
|
|
War Hammer
|
1d6
|
5
|
S
|
Range: -/20/30
|
12 sp
|
|
Mace
|
1d8
|
7
|
M
|
|
15 sp
|
|
Maul
|
1d10
|
9
|
L
|
|
20 sp
|
|
Dart
|
1d3
|
3
|
S
|
Range: 20/40/60
|
2 sp
|
|
Javelin
|
1d4
|
4
|
M
|
Range: 10/30/50
|
4 sp
|
|
Spear
|
1d6/1d8
|
5
|
M
|
Range: 10/20/30
|
10 sp
|
|
Polearm
|
1d10
|
8
|
L
|
|
25 sp
|
|
Sling
|
1d4
|
9
|
|
Range: 30/60/90
|
2 sp
|
|
Short Bow
|
1d6
|
5
|
|
Range: 50/100/150
|
25 sp
|
|
Long Bow
|
1d8
|
7
|
|
Range: 70/140/210
|
60 sp
|
|
Lt Crossbow
|
1d6
|
4 (1)
|
|
Range: 60/120/180
|
30 sp
|
|
Hvy Crossbow
|
1d10
|
5 (3)
|
|
Range: 80/160/240
|
150 sp
|
|
Arrow or Quarrel
|
--
|
--
|
--
|
--
|
5 sp /dozen
|
|
Handgonne
|
1d10
|
9(2)
|
|
Range: 40/80/160
|
200 sp
|
|
Arquebus
|
1d12
|
8(2)
|
|
Range: 50/100/200
|
300 sp
|
|
Shot and
powder
|
-
|
-
|
-
|
-
|
20sp/dozen
|
(1),(2,(3))- how many whole rounds it takes to load this
weapon
Armor
|
|
AC
|
Cost
|
Note
|
|
Quilted
|
12
|
10 sp
|
If metal is accounted for the armor is “Ringed”.
|
|
Leather
|
13
|
20 sp
|
If metal is accounted for the armor is “Studded”.
|
|
Scale
|
14
|
40 sp
|
|
|
Mail
|
15
|
60 sp
|
|
|
Lamellar
|
16
|
100 sp
|
|
|
PlateMail
|
17
|
400 sp
|
|
|
Field Plate
|
18
|
1,500 sp
|
|
|
Full Plate
|
19
|
4,000 sp
|
|
|
Buckler
|
+1*
|
10 sp
|
|
|
Shield
|
+2**
|
25 sp
|
|
|
Tower Shield
|
+3**
|
50 sp
|
|
|
Skull Cap
|
-
|
5 sp
|
+2 save vs stunning blow
|
|
Bear Hat
|
-
|
10 sp
|
+3 save vs stunning blow
|
|
Great Helm
|
+1
|
25 sp
|
+3 save vs stunning blow
|
*To the front , ** to front or shielded side
All values above are for normal quality equipment with metal items fashion from Verdin.
Normal unarmored AC is 11.
A suit of Good Silver Mail would
cost 487.5 sp(60x5x1.5) provide AC 15 to it’s wearer, be -1 to repair and save
vs damage at +1.
Equipment can all be modified by Quality and Material
Quality of Equipment
|
Quality
|
QC
|
Item Save
|
Hit Or Use
|
Impact
|
Repair
|
Craft
|
Cost*
|
|
Ultimate
|
U
|
+3
|
+3
|
+3
|
-5
|
-11
|
x 100
|
|
Legendary
|
L
|
+2
|
+2
|
+2
|
-4
|
-9
|
x 50
|
|
Splendid
|
S
|
+2
|
+2
|
+1
|
-3
|
-7
|
x 25
|
|
Very Fine
|
VF
|
+2
|
+1
|
+1
|
-2
|
-5
|
x 10
|
|
Fine
|
F
|
+1
|
+1
|
+1
|
-1
|
-3
|
x 5
|
|
Very Good
|
VG
|
+1
|
+1
|
0
|
0
|
-2
|
x 3
|
|
Good
|
G
|
+1
|
0
|
0
|
0
|
-1
|
x 1.5
|
|
Regular
|
R
|
0
|
0
|
0
|
0
|
0
|
x 1
|
|
Bodge
|
B
|
-1
|
0
|
0
|
-1
|
+2
|
x ¾
|
|
Shoddy
|
sh
|
-2
|
-1
|
0
|
-3
|
+4
|
x 2/3
|
|
Duff
|
Df
|
-3
|
- 2
|
-1
|
-5
|
+6
|
x 1/2
|
·
Cost is a multiplier for quick purchasing of
standard gear , unique items may vary.
Metals
|
|
AC adj
|
Save Adj
|
Repair/Craft
|
Cost
|
|
Aethril
|
+5
|
+3
|
-5
|
x 100
|
|
Galverin
|
+4
|
+2
|
-4
|
x 50
|
|
Crimsteel
|
+3
|
+1
|
-3
|
x 30
|
|
Orachalcum
|
+2
|
+1
|
-2
|
x 20
|
|
Hepatizon
|
+1
|
+1
|
-2
|
x 10
|
|
Silver
|
0
|
0
|
-1
|
x 5
|
|
Ferric
|
0
|
0
|
0
|
x 2
|
|
Verdin
|
-1
|
0
|
+1
|
x 1
|
|
Ludden
|
-2
|
-1
|
+2
|
X ½
|
AC ADJ is listed for whole suit of armor, ½ this with no
fractions for shields.
(Players please note the tables above are all included in the primer.)
Player Characters start play with 3d6x10 sp
Coin Exchange rates/values:
100 Copper Pieces = 10 Silver Pieces = 2 Electrum Pieces = 1 Gold Piece
10 Electrum Pieces=5 Gold Pieces= 1 Platinum Piece
(Players please note the primer has a typo for conversion rates, the rates here are correct).