Wednesday, June 22, 2011

Four Sample Characters For a Game That Never Was

I've been notebook diving again and found some notes on a game I was working on. Here are four sample characters created for that game I never finished. (darned gamer- A.D.D.)

Artax
VIG: 15 CNG: 11 MAG: 5 EGO: 5
DB: +2
Talents (13 t.p.)
Weapon Proficiencies: BroadSword(r), Axe(r), Dagger(rl), Club(r), Horse Bow, Lance(r)
Shield Proficiency
Precise Strike
Horsemanship
Mounted Combat

Benimark
VIG: 8 CNG: 10 MAG: 13 EGO: 5
DB: 0
Talents(11 t.p.)
Weapon Proficiencies: Dagger (r), Staff
Blood Magic I
Magical Aptitude
Wizardry
spells- Knock, Stonefist, Dragonbreath, Obscure Presence, Alarm, Illusionary Warrior

Claudio
VIG: 8 CNG: 8 MAG: 8 EGO: 8
DB: 0
Talents (8 t.p.)
Weapon Proficiencies: Sword(r), Dagger(r), crossbow
Riding
Swimming
Woodslore
Cavelore
spells- Reveal Wards

Delco
VIG: 5 CNG:9 MAG: 11 EGO: 11
DB: 0 Bonus MP: 11
Talents (11 t.p.)
Mind Over Body
Mind Over Matter
Blood Magic I
Psychic Reserves
Supernatural Resistance
Magical Aptitude
Cosmic Sorcerer
Spells Known- Reflect Spell

Artax is a knightly type all geared up for the fight. Benimark is an inexperienced wizard. Claudio a rogue-like everyman. Delco was an example of gimmick character creation of decidedly limited capability despite all the cool powers.

3 comments:

  1. What are the (r) (rl) notations?

    What is CNG?

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  2. Hmmm, I suppose I should post a few more notes in another post. Until then:

    (r) & (l) are for weapon proficiencies for right hand or left hand use, rl would be either.

    CNG- Cunning

    ReplyDelete
  3. Thanks.
    --I argued with myself that r/l was that obvious, but at 2am, I wasn't sure.

    Will you consider posting the Combat and Healing portions? I love seeing how other designers work those bits. :D

    Best,

    ReplyDelete