I've begun fiddling about with medieval fantasy town/city geomorphs and wouldn't mind a little input. I bounced a few graphics off my wife and daughter last-night and got left with these examples.
Fig-1 includes samples of a simple building/dwelling.
1-a shows a pair of windows at the front (along with the door) with two little dashes.
1-b. shows a flat roof with some form of edging/battlements.
1-c. shows a peaked roof with a little detail.
Fig 2 shows samples of larger buildings with a central courtyard.
The left most is a flat roof with edge-works.
The center shows the whole structure with an integrated peaked roof.
The rightmost shows a simplified version of a pitched roof on the building.
So what do folks think? Are window/arrow slit locations necessary? Should there be something on the buildings that indicates elevation of a building (by story)or should that be left out so people can more easily tailor it to their own needs?